Turbo Rascal SE Tutorials

School of TRSE (Youtube)

Click here to view all the tutorial files from the school of TRSE

Introduction to TRSE

An introduction to programming with TRSE by Chris Garrett

TRSE tutorials

All tutorials are included in the TRSE software package.

Setup & introduction

Setting up the various emulators

Summary of TRSE syntax

An important note: the TRSE enables rapid development of C64 programs. However, this does not mean that core concepts are simplified: the TRSE framework is simply an extremely fast and convenient way of transforming simple Rascal code to c64 assembler. There are no types, no type checks, no “ease of use”. For instance, in order to draw sprites, you will need to understand how the VIC works and how the C64 handles memory and sprites. For now, there simply aren’t any “define a sprite, here’s the picture!”-kind of modern unity-like ways of doing things.

Be sure to check out the “Main C64 tutorials” project, as it contains a detailed introduction to the language used in TRSE.